Audio Reactive Particle System

// February 24th, 2010 // Nature of Code

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For Nature of Code I’m hoping to work on an audio reactive particle system.  I started in on this, but still have plenty to do.  I still need to spend more time with the beat detection to get a closer relationship between the two.  I also need to work out the details of rendering sketches and maintaining the synchronization of the audio and video (instead of using screen capture software).  As for the particles, I’ve just started off with one for now.  Next up, is to start to bring in more particles and apply more complex physics to them.  For now, you can click through the image above to watch a video of where I am at so far.

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